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Maya動作捕捉關(guān)鍵幀技術(shù)視頻教程


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Throughout these tutorials we’ll go through the process of creating custom 3D character animation in Maya to work within established motion capture clips.
We’ll discuss the concerns of keyframe 3D animation to be used in tandem with motion capture data, planning the custom animation and the importance of reference. Next, we’ll modify a character rig to be used in conjunction with a motion capture skeleton. Then, we’ll create key poses, animating the root and feet, animating the spine and head, animating the arms and hands and doing final polish of the animation. By the end of this tutorial, you’ll have a more thorough understanding of how to create custom 3D character animation that fits seamlessly with motion capture animation.
本視頻教程是由Digital-Tutors機(jī)構(gòu)出品的Maya動作捕捉關(guān)鍵幀技術(shù)視頻教程,時(shí)長:2小時(shí)07分,大?。?40 MB,MP4高清視頻格式,教程使用軟件:Autodesk Maya 2013,作者:Ron Friedman,共17個(gè)章節(jié),語言:英語
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Maya動作捕捉關(guān)鍵幀技術(shù)視頻教程

8 回復(fù)
  • 感覺真是個(gè)好東西啊我要看一看!
    2018-7-18 17:04

  • 感謝樓主分享~
    2018-7-18 17:15

  • 謝謝分享。
    2018-10-8 09:15

  • 艾璐恩,請賜予我金幣……
    2019-4-19 14:10

  • 哦?how much is it ?
    2019-12-7 23:21

  • 感謝大佬
    2020-3-4 22:58

  • 感謝分享!
    2020-4-19 19:25

  • 偶啥時(shí)才能熬出頭啊.
    2020-6-23 05:59