Maya Bifr?st流體液體模擬插件視頻教程 流水特效制作教程 附源文件
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Bifr?st for Maya 2018 includes many welcome updates to the liquid simulation plugin, Bifr?st Fluids. With Maya 2018. 1, Arnold supports exciting new ways to render fluids in better fidelity without heavy mesh caches. This course takes an overview of simulating liquids in Bifr?st and rendering in Arnold. For convincing materials, instructor Aaron F. Ross shows how to extract fluid dynamics data such as vorticity and apply it in an Arnold shading network. To finish the exploration of fluids, he takes a look at Bifr?st foam, which generates secondary particles from the main fluid.
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