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Zbrush角色模型雕視頻教程 游戲英雄人物制作教學(xué) 附源文件


  • 3D軟件 教學(xué)內(nèi)容
  • Zbrush 涉及軟件
詳細(xì)規(guī)格
  • 視頻教程 包含內(nèi)容
  • 百度網(wǎng)盤 獲取方式
Once a character design has been settled on, the first step in getting that character into your Unity game is often sculpting the model. Probably the best tool around for creating these highly detailed sculpts is ZBrush. In this course, Game Character Sculpting in ZBrush, you’ll learn to use ZBrush to create the hero character from the Unity game, Swords and Shovels. Working from the ground up, you’ll start by creating the initial armature using a very flexible tool called ZSpheres. From there, you’ll learn to use several of ZBrush’s powerful sculpting brushes to edit the geometry at its base and to begin sculpting in all the character’s musculature and detail. Next, you’ll also learn to stylize your model and to create things like clothing and accessories by extracting geometry from existing shapes. When you’re finished with this ZBrush course, you’ll have learned the process of creating a sculpted character from start to finish. But even though we’re building a dwarf, you’re not just learning to build one character. So sprinkled in along the way, you’ll get challenges that will allow you to see that what you’ve learned can apply to many different kinds of characters. Let’s start with the first module by looking at our artwork, creating a plan, and creating our ZSphere armature. Software required: Zbrush.
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Zbrush角色模型雕視頻教程 游戲英雄人物制作教學(xué) 附源文件
Zbrush角色模型雕視頻教程 游戲英雄人物制作教學(xué) 附源文件
Zbrush角色模型雕視頻教程 游戲英雄人物制作教學(xué) 附源文件
Zbrush角色模型雕視頻教程 游戲英雄人物制作教學(xué) 附源文件
Zbrush角色模型雕視頻教程 游戲英雄人物制作教學(xué) 附源文件
Zbrush角色模型雕視頻教程 游戲英雄人物制作教學(xué) 附源文件
Zbrush角色模型雕視頻教程 游戲英雄人物制作教學(xué) 附源文件

3 回復(fù)
  • 6666666666666666
    2019-7-22 11:44

  • 感謝樓主分享
    2020-2-5 19:54

  • 扯淡啊,感覺你在開玩笑啊
    2020-6-22 23:01

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