Maya紋理材質(zhì)制作視頻教程 逼真木紋皮革磚塊織物紋理雕刻教學
詳細規(guī)格
- 視頻教程 包含內(nèi)容
- 百度網(wǎng)盤 獲取方式
Genre: eLearning | Language: English + .SRT | Level: Advanced
Still don’t have the professional results you’ve been looking for in your renders? Go beyond basic textures. Learn how to create realistic wood grain, leather, brick, and fabric textures using an advanced Maya workflow that incorporates tools like Photoshop, Mudbox, and Substance Painter. Instructor Andy Beane takes existing models such as a leather chair and a floor lamp and shows how to build a visual story that enhances the realism of their appearance. He uses image manipulation features in Photoshop to build 3D textures and shows how to paint them directly on your models in Mudbox—getting a final-render-like preview in real time. Then he switches to Substance Painter, creating procedural textures that are applied back in Maya. The course provides hands-on practice and a solid workflow that will help you texture almost any object you encounter in the future.
Topics include:
UV basics
Tiling textures
Scaling textures
Creating bump, specular, and normal maps
Painting texture
Exporting and rendering texture maps
Creating textures in Substance Painter
Applying textures from Substance Painter to Maya