Maya視頻教程 無人機(jī)超精細(xì)建模制作教學(xué) 附源文件
格雷爾的小剪刀
2019-7-8 13:46
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本教程通過項(xiàng)目來叫各位學(xué)習(xí)建模知識(shí),首先了解一些可用的幾何體模型,學(xué)習(xí)將模型按等級整理,并保持場景的整潔高效。我們也會(huì)學(xué)習(xí)很多建模工具,包括多邊形工具,如擠壓工具,插入循環(huán)邊工具,和添加方案的多切工具;NURBS工具,如旋轉(zhuǎn)和擠壓工具,可以制作平滑的表面;以及2017版本中的一些新工具。
Being able to create your own modeling solutions and really come up with a workflow that’s comfortable to you, can make a significant difference in your efficiency with Maya. In this course, Maya Modeling Fundamentals, you will use a project-based approach to cover the basics of modeling, and see some time-saving tips and techniques. You’ll begin by looking at the various types of geometry available to you. You’ll learn how to organize your model into hierarchies and keep your scene clean and efficient. You’ll also take a look at several modeling tools, including polygonal tools like extrude, insert edge loop, and the multi-cut tool for adding resolution, NURBS tools like revolve and extrude to create smooth surfaces, and a few of the new tools in 2017 as well. In addition to the tools and workflows, you’ll also learn the thought process behind planning and building a 3d model. After building a realistic drone in this course, you’ll be able to apply your knowledge to any number of different kinds of models.