中文字幕人妻无码一区二区三区,亚洲日本中文字幕乱码在线,综合av社区,中文字幕久久精品一二三区,亚洲av成人无码精品电影在线

Unity幾何地形生成 制作實例教學視頻教程


  • 游戲引擎 教學內容
  • Photoshop 涉及軟件
詳細規(guī)格
  • 視頻教程 包含內容
  • 百度網盤 獲取方式
Requirements
You should have and know how to use Unity 5, 2017 or 2018 (the free version is fine).
You should be able to to program in C#.
Description
Learn how to procedurally generate meshes in Unity 5, 2017 and 2018. You’ll start with simple shapes and work your way up to complex, fractal landscapes. This is a code-along style course where you’ll learn how program meshes at each stage.
Learn, Understand and Master Procedural Generation with this Intermediate Unity Course.
Learn about the different properties of a mesh.
Create two and three dimensional shapes.
Calculate UVs, normals, tangents and vertex colours.
Understand how to use Perlin and fractal noise to generate 2D terrain and 3D landscapes.
Learn how to program large and infinite landscapes for you game.
A powerful tool for making games.
In this course, you will learn to procedurally generate meshes from geometric objects to worlds with randomly generated terrain. Many popular games use some form of procedural generation, from Minecraft to Dwarf Fortress. Mesh generation is just one aspect of procedural generation which encompasses topics such as texture generation, object placement, and even story generation.
By the end of this course, you’ll be able to generate unique and impressive landscapes from code ready to use in your games. Source code is included to help you on your way.
I designed this course to be easily understood by intermediate level coders and users of Unity with no previous experience of mesh generation.
I present examples of increasing difficulty designed to help you to understand exactly how mesh generation is done, and guide you through the theory behind it so that you can be confident in creating your own meshes.
For extra support, you can ask questions in the Q&A section, and I’ve provided the completed code examples for download in each Section. You’ll receive a certificate of completion once you finish the course.
Who this course is for:
Intermediate level Unity developers who want to learn procedural mesh generation.
This course is not for people new to Unity or C#.
游客,如果您要查看本帖隱藏內容請回復

Unity幾何地形生成 制作實例教學視頻教程
Unity幾何地形生成 制作實例教學視頻教程
Unity幾何地形生成 制作實例教學視頻教程
Unity幾何地形生成 制作實例教學視頻教程
Unity幾何地形生成 制作實例教學視頻教程
Unity幾何地形生成 制作實例教學視頻教程
Unity幾何地形生成 制作實例教學視頻教程

6 回復